RustAddicted

Rust Contest Results: Haze & Caecitas Win the Town Competition

Rust Contest Results: Haze & Caecitas Win the Town Competition

The votes are counted, the entries have been reviewed, and our latest Rust Contest has produced a result we honestly did not expect.

After an incredibly close community vote, Haze and Caecitas finished with exactly the same number of valid votes.

The final result: 8–8

Both towns received:

Haze — 8 valid votes

Caecitas — 8 valid votes

A perfect tie.

Because both entries received exactly the same number of verified votes, we decided that both Haze and Caecitas deserve to receive a reward.

Congratulations to both builders. 🏆

How the community vote worked

The New Town Competition was designed from the beginning as a community-driven event.

Instead of having the RustAddicted administration simply choose its favorite build, we asked players to visit the submissions in our #new-town-competition Discord channel and react with a ❤️ to the town they liked most.

One heart represented one vote.

The town receiving the most community support would become the winner of the competition.

And for most of the voting period, the results were extremely close.

Why we verified the votes

Toward the end of the competition, several players raised concerns about newly created or recently joined accounts appearing during the voting.

We also removed several accounts that appeared suspicious or showed signs of spam activity.

We wanted the final result to represent the opinion of the actual RustAddicted community rather than allow a few questionable accounts to influence the competition.

To keep the process simple and fair, we therefore applied the same rule to every entry:

Only votes from community members who had been with us for more than 30 days were counted as valid.

We did not selectively decide which new accounts looked legitimate.

The same requirement was applied equally to both towns.

After applying that rule, the final result remained incredibly close.

In fact, it became perfectly equal.

Haze — RustAddicted Manor

Haze entered the competition with RustAddicted Manor, located at I25.

Rather than creating a traditional marketplace, Haze designed the town around a large central manor that could function as a shared community property.

The idea was to combine useful infrastructure with areas where players could simply relax and spend time together.

The Main Manor

The centerpiece of the project is a large manor containing several different community spaces.

It includes a dedicated chill area, designed simply as somewhere players can meet and hang out.

Haze also added photo frames intended to display screenshots from the current wipe.

That is a small detail, but one we particularly liked.

Rust wipes are temporary by nature, and having a place where screenshots and memories from individual wipes could be displayed gives the town a little history of its own.

The manor also contains a gambling room, giving players another reason to visit beyond crafting and trading.

Throughout the building, Haze added artwork and decorations to make it feel less like another functional Rust base and more like an actual community location.

Outside, players can find:

  • 2 Large Furnaces
  • an Oil Refinery

making the area useful for normal gameplay as well.

A Complete Community Workstation

RustAddicted Manor also includes a dedicated workstation containing most of the equipment a player might need.

The area includes:

  • Tier 1 Workbench
  • Tier 2 Workbench
  • Tier 3 Workbench
  • Electric Workbench
  • Repair Bench
  • Research Table
  • Grills
  • Cooking Station

Haze originally wanted to include a Recycler as well, but placing one was not possible without additional administrative functionality.

Even without it, the workstation gives players a central location for crafting, researching, repairing and preparing for their next adventure.

A 12-Shop Shopping Center

Another major part of RustAddicted Manor is its shopping center.

The building contains:

12 Vending Machines

These could be configured for different resources and items or potentially assigned to individual community members.

That opens up the possibility of running a proper player-driven marketplace where different players operate their own shops.

Instead of having a town that only looks impressive, the shopping center gives other players a practical reason to return regularly.

Helipad, Car Lift, DJ Station and Pool

Haze also included several smaller areas intended primarily for fun and convenience.

The town has its own:

  • Helipad
  • Car Lift
  • DJ Station
  • Swimming Pool

The pool gives players somewhere to cool off after events, while the DJ area adds another social element to the build.

Haze mentioned wanting to experiment with even more decorative content but being limited by the DLCs available to them.

That did not stop RustAddicted Manor from becoming one of the two most popular builds in the competition.

RustAddicted Manor Final Score

8 valid votes

The build attracted players with its atmosphere, creativity and interpretation of what the next RustAddicted community town could look like.

Rust town with stone buildings; HUD text: UPKEEP TIME 6 days, WORKBENCH LEVEL 3.

Rust town built on wooden platforms over water, featuring a pool, umbrellas, mountains, and sea

Rust town entrance with vending machines labeled RustAddicted; UPKEEP TIME and WORKBENCH LEVEL 3 visible.

Rust town interior with market stalls, workbenches, palm trees, and open concrete framework.

Caecitas — RustAddicted Bazaar

Caecitas approached the challenge from a different direction.

The entry, called RustAddicted Bazaar, was built at AB6 on the Creative PvP server and focuses heavily on the idea of a real town center.

Instead of one dominant central building, the Bazaar creates the feeling of a larger marketplace filled with individual areas and activities.

Tons of Player Shops

As the name suggests, shopping is one of the core features of the RustAddicted Bazaar.

The build contains a large number of individual shops throughout the town.

The names visible in the original screenshots were intended as placeholders, meaning the stores could later be customized depending on what players wanted to sell.

That makes the Bazaar particularly suitable for a community economy.

Individual players could potentially operate different shops selling:

  • resources,
  • weapons,
  • building materials,
  • farming supplies,
  • components,
  • food,
  • or anything else the community needs.

It gives the location a reason to stay active throughout an entire wipe.

Disco and Casino

The Bazaar is not only about trading.

Caecitas also added dedicated entertainment areas, including a:

Disco

and a:

Casino

These spaces help turn the location from a purely functional marketplace into somewhere players can actually spend time together.

That social element was one of the original goals of the competition.

We did not just want another Outpost.

We wanted something created by players that felt like it belonged to the community.

Pool and Community Facilities

The Bazaar also contains a dedicated pool area where players can relax.

Alongside the entertainment sections are all the important utilities expected from a proper Rust community hub.

Players can find:

  • Furnaces
  • Recyclers
  • Workbenches
  • Research Benches
  • and other useful infrastructure

throughout the town.

This means a player could visit the Bazaar to trade something, recycle components, craft equipment and then stay around for the social areas.

Central Park

One of the most distinctive features is the Central Park.

Rather than filling every available space with another shop or functional building, Caecitas created an open central area that gives the town a more natural layout.

It helps make the Bazaar feel like an actual settlement rather than simply a collection of bases placed next to each other.

Small details like this can make a huge difference in a community build.

Fully Decorated Interiors

Caecitas also spent considerable time decorating the interiors.

Rather than creating attractive exteriors while leaving buildings empty, the rooms throughout the Bazaar contain proper furnishings and decorations.

That attention to detail gives players something to explore when walking through the town.

A Hand-Drawn RustAddicted Logo

One of our favorite details from the submission was something that probably took considerably more effort than necessary.

Caecitas wanted to display the RustAddicted logo inside the town.

A suitable version could not be found for /sil.

So instead of giving up:

the RustAddicted logo was drawn manually.

That is exactly the kind of unnecessary dedication we appreciate in a building competition.

RustAddicted Bazaar Final Score

8 valid votes

That left us with something we rarely see in community competitions:

an exact tie.

RustAddicted Manor brick alley with hanging signs, red lanterns, vending machines, and RUSTADDICTED MANOR text.

RustAddicted Manor corridor with disco balls, green lasers, fog, and a dancing figure.

Rust industrial workshop interior with brick walls, workbenches, machinery, pipes, and warm orange lighting

Dark brick corridor with hot tubs, string lights, and text reading Maverick von Ash

Gambling room with pool table, lanterns, and sign: Gambling! You bet your ass I do!

RustAddicted Manor interior with brick walls, chandelier, window, shelves, and a drafting table

Brick manor courtyard with tree, benches, vending machines, and a visible RUSTADDICTED sign.

Both towns win

There was no reasonable reason to force another arbitrary decision after the community had already spoken so clearly.

Both entries earned the same number of legitimate votes.

So instead of picking one winner behind closed doors, we decided to recognize both Haze and Caecitas as winners of the New Town Competition.

Both will receive a competition reward.

They earned it.

What was the New Town Competition?

The idea behind this Rust Contest was to let players design a new community hub for RustAddicted.

We wanted something more interesting than simply having the admin team place another generic town on the map.

Players were asked to build a place where the community could:

  • meet,
  • trade,
  • operate shops,
  • build casinos,
  • hang out,
  • organize activities,
  • and create something memorable together.

Participants submitted their map coordinates, screenshots and ideas through our Discord.

From there, the community took over.

Why community towns matter in Rust

Rust is technically a survival game, but some of the most memorable moments have very little to do with survival.

Players remember unusual bases.

They remember shops.

They remember casinos.

They remember towns where dozens of people met during a wipe.

They remember places that developed their own identity.

That is exactly what we wanted this contest to encourage.

A great community town is not necessarily the biggest structure on the map.

It is a place that gives players a reason to visit.

Built by players, not admins

One of the things we want to do more often on RustAddicted is give players the ability to influence what exists on the server.

We can create custom plugins, events, monuments and systems ourselves.

But community-created content gives the server something we cannot simply program.

Personality.

The New Town Competition was a good example of that.

Instead of deciding what the community should have, we gave players the tools and asked:

What would you build?

The results were better than simply placing another pre-built structure on the map.

Thank you to everyone who participated

The competition would have been pointless without the players who actually spent their time building.

So a huge thank you to everyone who:

  • created a town,
  • helped teammates build,
  • submitted screenshots,
  • visited the competing towns,
  • discussed the entries,
  • and voted.

Some of these builds required a significant amount of planning and work.

We appreciate everyone who contributed.

Congratulations Haze & Caecitas

And finally, congratulations once again to our two winners:

🏆 Haze

🏆 Caecitas

An 8–8 tie could hardly have been a closer ending.

Both towns received the same amount of verified community support, and both builders deserve recognition for what they created.

This probably will not be our last Rust building contest either.

We have plenty of ideas for future community competitions involving bases, towns, monuments, creative builds and other projects.

So if you missed this one, keep an eye on the RustAddicted Discord.

The next competition might be yours to win.

Build something memorable. Let the community decide.

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