You kept asking why our servers
don't lag.

The honest answer is boring: enough RAM, fast cores, nothing oversold. This page is that answer applied to your own server — the math that matters, and the host we recommend: Host Havoc.

72-hour money-back guarantee — enough time to boot a wipe and feel it.

We're players, not a hosting company

[TEAM] survivor:how is this server never laggy??

We've run the RustAddicted servers for years — wipe days at full pop included. The question above kept landing in our Discord, and the answer never changed: hardware that respects how hungry Rust really is. When people asked what to rent for their own community, we started pointing them to Host Havoc — specs that survive our RAM math, and support that actually answers.

Straight up: we earn a commission if you order through the links on this page. We recommended hosts in our Discord for free for years first — the commission just helps keep our own servers running.

Pick your charge

Four plans, measured the way Rust measures power — by what they can break.

Gun Powder

Charge 01 · Gun Powder

Standard

$16/mo

In game: where every raid starts. On the rack: a small map with light modding.

CPU
1 dedicated core
RAM
8 GB
Players
30
Mods
1–10 plugins
Order at Host Havoc
Beancan Grenade

Charge 02 · Beancan Grenade

Modded

$27.50/mo

In game: opens wooden doors. On the rack: a real community with a proper mod stack.

CPU
1 dedicated core
RAM
12 GB
Players
100
Mods
10–20 plugins
Order at Host Havoc
Satchel Charge

Charge 03 · Satchel Charge

Highly Modded

$51/mo

In game: opens sheet metal. On the rack: big maps and heavy plugins, no sweat.

CPU
2 dedicated cores
RAM
16 GB
Players
200
Mods
20–50 plugins
Order at Host Havoc
Timed Explosive Charge

Most popular

Charge 04 · Timed Explosive

Premium

$81/mo

In game: armored — end of argument. On the rack: 400 players and every plugin you dare.

CPU
2 dedicated cores
RAM
16 GB
Same 16 GB as Highly Modded — that's the engine ceiling. The extra $30 buys CPU headroom for 400 slots.
Players
400
Mods
50+ plugins
Order at Host Havoc

The RAM receipt

What a modded 3k map actually eats on wipe day.

Procedural 3k map
5.5 GB
uMod + 15 plugins
+1.5 GB
100 players building
+2 GB
Wipe-day RAM
≈ 9 GB

The 4 GB server you were quoted somewhere else doesn't lag. It doesn't boot.

That's why our ladder starts at 8 GB — and why the engine's 2-core cap means you're buying faster cores, not more of them.

What you control

Slots
Change the player cap anytime in the panel. No repurchase, no support ticket.
Mods
Every Oxide/uMod plugin runs. One-click installers cover the common ones.
Updates
Automatic — your server is patched and ready when force wipe hits.
Control panel
Modified TCAdmin 2 with per-game templates. Boring, proven, fast.

Straight answers

How many slots should I buy?

What your community actually pulls, plus headroom. You can raise the cap in the panel later — the RAM math above matters more than the slot number.

What if I get stuck at 3 AM?

24/7 ticket support, plus a knowledgebase that covers most of Rust server ops. We've used both.

Can I change my mind?

Yes. 72-hour money-back guarantee, and you can switch plans later without starting over.

The boring guarantees

  • 72-hour money-back — we've needed less
  • 99.99% uptime
  • Instant setup
  • 24/7 ticket support

Ready to order?

Choose your plan

In game: armored — end of argument. On the rack: 400 players and every plugin you dare.

Not sure? Start Standard — you can change slots anytime in the panel, and the money-back window covers a full wipe day.